Had the same problem with a €uro Google Play card.
Unable to redeem. Got a request to send photos of both sides of the card,
the place i bought it and my Phone number. They wrote it could take several weeks
to check the card.

Maybe other laws in the European Union.

I didn't try.

Play Cards with Graphene seem to be a bad idea.
Strange policy, this encourages pirating.

never had an issue redeeming physical google play gift cards purchased from a brick and mortar. will usually redeem a small amount off vpn as part of the testflow for new play store releases.

    After the failed physical Google Play Card, I tried a virtual from Amazon.
    Same problem "We need more information from you".

    Sent them the receipt. Will report here if they redeem the cards.

    tmp Hi, I would like to ask you: What permissions do you give Sandboxed Google Play Services to achieve this? I deny all permissions except Network including the Sensors permission by default with the toggle turned off in the Privacy settings.

    Google answered the cases on my 2 Play cards.

    Physical Play Card:
    They said either my Google account or my Play Card is not eligible for support.
    (Created a Google account just for my second profile on GOS)

    Amazon Virtual Play Card:
    They re-requested information I already sent them. (Receipt of the playcard with logo from the store)
    I already sent them this info before. All I had was the automated email from Amazon with the code and a transaction-ID which I provided.

    Bottom line: My money is gone and they don't care.

      7 days later

      wonder75 Hi wonder75, What permissions did you give or not give to Google Play Services, Play Store and Google Services Framework? I'm wondering if it's a permissions issue in that if you give the appropriate permissions maybe then your Google Account that was created with GrapheneOS would have more information about your device and then might be able to add play cards to account.

      2 months later

      Hi all,
      I'm facing the same issue, in Germany.
      When entering the coupon code I get an error message and asked to follow the instructions on the same google help link.
      The strange thing is some months ago I was able to load up my google play account with and google play card.
      @Devs: is this a "new issue"? Are you aware of this issue? Will this issue be fixed?

      Thanks in advance!

      I had problems applying physical Google Play gift cards on stock, GrapheneOS and even on the web. It doesn't seem specific to GrapheneOS.

      Try matching your IP address to location where you purchased a physical gift card, sometimes it helps. This has to be a new gift card, they seem to flag a failed card so it won't work later unless you appealed successfully.

        Scammers often use gift cards like this (they ask the victim to buy gift cards which they then pawn off), so it is understandable that they have measures in place to catch "suspicious activity".

        In my experience Apple is less picky about their gift cards than Google. Some apps (but not all of them) allow you to purchase it on iOS and use on Android. If an app allows that you can purchase it with Apple gift card on iOS and then use it on Android as a workaround.

        evalda
        I purchased another brand new google play card at the gas station around the corner. So it's a legit card.
        Getting the same error in google play store, as mentioned by the creator of this post (@PhantomRunner).
        I'm NOT using a VPN with an ip address from another location / country. Regular mobile provider, mobile phone is connected to the local mobile network via LTE.
        I don't own an iPhone. So this workaround is not an option.

        So there SEEMS to be a problem with GrapheneOS?!?
        I mean can somebody confirm that google play cards are working with the current GrapheneOS / google sandboxed version?

        Thanks in advance!

          I just had someone in the community test this on GrapheneOS, and it worked fine for them.

          They used a $10 USD card and confirmed that the balance was added. They stressed that they didn't use a VPN, but that's about it aside from that. I'm not entirely sure what, but it looks like the issue is not with Sandboxed Google Play, but something in your setup triggering Google's scam detection.

          The tester's setup: p6 021000 | play store 34.5.10-21 [PR] 508814926 | play services 23.06.15 (190400-509321727) | gmscompatconfig 34

          7 months later
          8 months later

          I am occasionally using a Google burner account with sandboxed Google Play in a secondary profile on my Pixel. Now I wanted to make an in-app-purchase and thought, it would be a good idea to try out a gift card, as described here and there https://discuss.grapheneos.org/d/3718-sandboxed-google-play-store-use-guide/2. I bought a 5-Euro-card.

          While my Google account has hardly any information on me, Google asked for my name, address and phone number during the redeem process, i.e. setting up a payment account. I aborted this, because I don't want them to have that information. Lesson learned, 5 Euros lost.

          I am writing these lines because some users seem to have had problems, Google not redeeming gift cards and asking for further info because of "inconsistencies". Maybe those users then entered names, addresses and phone numbers that didn't exist and Google does some kind of plausibility check? Google might indeed have good reasons to do so, to stop criminals making use of gift cards.

          Anyhow a gift card seems not to be an anonymous way (for privacy reasons) of charging your payment account. At least not in the EU.

          a month later

          This is my experience exactly. Made a "dummy" Google account on my Pixel 8a, bought a $10 card at a brick-and-mortar store, and was told either the account or the card was invalid. Since I'd paid for the card in cash, I submitted images of the reciept and the card. After weeks of around and around with Google "support", they ended up just refusing to consider the matter any further. So, that money is gone. Several days after that, the Play Store (installed via GrapheneOS) started forcing me to re-log into my account at least once per day. Finally, after a few more days, the Play Store informed me that my account had been disabled and I'd have to appeal. So, I deleted the account from the phone and disabled the Google Play apps. Frustrating.

          I would be curious to hear from others whose accounts have been disabled. All I ever used it for was to download some free apps from the Play store and then to correspond via e-mail with Google "customer service" (such as it is). So, I have no idea what could have flagged the account. For what it's worth, I do use a VPN at all times, and never attempted to access the account on any device other than the Pixel.

          A bit of follow-up here. I still have my previous Android phone (on which I am able to make purchases) and happened to notice when I was in the accounts area of the Play Store that it says I'm connected to the US instance of Google Play.
          (See motoG.jpg.)

          However, when I navigate to that screen on my GrapheneOS phone, it says "Switch to the United States Play Store". (See grapheneOS.jpg.) There is no button or field to tap on, and tapping that text does nothing. So, something may be amiss with the sandboxed store? (At least, perhaps, for this particular installation.)