Tilde as DeletedUser80 alluded to Unity had a memory corruption bug that caused an issue, our development team reached out to Unity who patched it in their current releases.
You should reach out to the developer of the game and have them update their implementation, if they won't I'd avoid the game and their work.
Other games such as Diablo Immortal have issues with memory page sizes which again as Shorty said, have been resolved but the transition to Android 13 needs to be completed before it can be implemented in future revisions of the OS.