Hey all,
Love GrapheneOS, and haven't had a single issue or bug, until I tried to play a game I love, Mahjong Soul, on a separate profile (doesn't work in the mail profile either).
The app installs fine, I've done uninstalls and reinstalls, and granted it all the permissions I could, but every time I load it, the app crashes in seconds.
Full crash log below, any ideas on if I can fix it? Or should I submit an issue on GitHub?
type: crash
osVersion: google/raven/raven:12/SQ3A.220705.004/2022080900:user/release-keys
package: com.YoStarEN.MahjongSoul:114
process: com.YoStarEN.MahjongSoul
java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 2020.3.13f1
Device model : Google Pixel 6 Pro
Device fingerprint: google/raven/raven:12/SQ3A.220705.004/2022080900:user/release-keys
Build Type : Release
Scripting Backend : IL2CPP
ABI : arm64-v8a
Strip Engine Code : true
Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version '2020.3.13f1 (71691879b7f5)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
Build fingerprint: 'google/raven/raven:12/SQ3A.220705.004/2022080900:user/release-keys'
Revision: 'MP1.0'
ABI: 'arm64'
Timestamp: 2022-08-15 16:39:45-0700
pid: 7683, tid: 7735, name: UnityMain >>> com.YoStarEN.MahjongSoul <<<
uid: 10170
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
Cause: null pointer dereference
x0 0000000000000000 x1 0000000000001000 x2 0000000000000001 x3 0000000000000004
x4 0000000000000255 x5 000000009fac4a5c x6 000000006b206574 x7 0000000042a70797
x8 0000ce1df00a9000 x9 0000000000000000 x10 0000000000000000 x11 0000000000000001
x12 0000000000000020 x13 0000000000020657 x14 0000000000022202 x15 0000000000020200
x16 0000ce50d8f5d078 x17 0000ce50d8f50284 x18 0000000000000001 x19 0000ce1df00a86b8
x20 0000000000000000 x21 0000ce1df00a87b8 x22 0000000000001000 x23 0000000000000eb5
x24 0000000000012a98 x25 0000ce50d8f60440 x26 0000000000000c71 x27 0000ce1deea5324c
x28 0000ce50d8f60000 x29 0000ce1df38fe780
sp 0000ce1df38fe700 lr 0000ce1def0b09bc pc 0000ce1def0b09bc
backtrace:
#00 pc 00000000007b69bc /data/app/~~8bU0QOydSO2U_eZ70ellBQ==/com.YoStarEN.MahjongSoul-3bQZDp7pao6pgTR698R5ig==/lib/arm64/libunity.so (BuildId: 34a2cbe2f3e9764f23cc9718e78528f3886a8ae8)
#01 pc 0000000000159268 /data/app/~~8bU0QOydSO2U_eZ70ellBQ==/com.YoStarEN.MahjongSoul-3bQZDp7pao6pgTR698R5ig==/lib/arm64/libunity.so (BuildId: 34a2cbe2f3e9764f23cc9718e78528f3886a8ae8)
#02 pc 00000000000b15e8 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+288) (BuildId: 761d634420410980165d18a838ce8c70)
#03 pc 00000000000a2e90 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 761d634420410980165d18a838ce8c70)
#04 pc 0000000000030b84 /data/app/~~8bU0QOydSO2U_eZ70ellBQ==/com.YoStarEN.MahjongSoul-3bQZDp7pao6pgTR698R5ig==/lib/arm64/libtolua.so (BuildId: ab8f2cce87ece7d68f4f7ffb621a06afc3491627)
at libunity.0x7b69bc(Native Method)
at libunity.0x159268(Native Method)
at libc.__cxa_finalize(__cxa_finalize:288)
at libc.exit(exit:24)
at libtolua.0x30b84(Native Method)
Thank you!