I installed the 3 google services in the Apps that is on Graphene. I want to play games, and downloaded Azur Lane, which seems to have downloaded Google AR which is fine. The issue I have is when I open Azur Lane it just flashes then closes. I don't know how to fix this and can't find any info.

  • [deleted]

Most probably due to a memory corruption bug in unity that, to my knowledge, was already solved but many game providers haven't updated their engine yet. Arknights didn't work either but they updated the game and now it works. You could try e-mailing them about the problem.
There's probably someone on here smart enough to explain how exactly those memory bugs occur but that person is not me. Good luck!

    Another thing to consider is downloading Google Play Games. I believe some games require that app. (No idea if Azur Lane is one of them)

    As [deleted] mentioned Azur Lane uses Unity and this does cause memory corruption crashes. However after GrapheneOS exposing the issue our dev team reached out to them and they resolved the issue. Which to repeat requires those using the engine to update it.

    Something that I've noticed regards to games is the shocking approach they take to keeping their underlying architectures updated.

    Play Games can be an issue but generally you will be prompted for it.

    AR is something Play Services expects to be there you probably selected update all from the App Management screen in Play which installed it. You can uninstall or disable it without issue both of which will stop Play asking again in future.