4 days later

It's crashing.

type: crash
osVersion: google/panther/panther:15/AP4A.250105.002/2025011500:user/release-keys
uid: 10100 (u:r:untrusted_app:s0:c100,c256,c512,c768)
cmdline: app.vanadium.browser
processUptime: 4351s

abortMessage: [FATAL:browser_gpu_channel_host_factory.cc(51)] Timed out waiting for GPU channel.

signal: 5 (SIGTRAP), code 1 (TRAP_BRKPT), faultAddr c650b8149760
threadName: anadium.browser

backtrace:
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 4e4f760)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 5dbfa18)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 7610be4)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 37b47f8)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 37b46c4)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 4e9e854)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 5f51354)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 4eb3f68)
    /data/app/~~bi64gNyC3ab8YMx7MyJxVQ==/app.vanadium.trichromelibrary_683412233-Q5GnB16eKIBjrmsuUCaqeQ==/base.apk!libmonochrome_64.so (pc 4eb3d94)
    /system/lib64/libutils.so (android::Looper::pollOnce(int, int*, int*, void**)+944, pc e630)
    /system/lib64/libandroid_runtime.so (android::android_os_MessageQueue_nativePollOnce(_JNIEnv*, _jobject*, long, int)+44, pc 18468c)
    /system/framework/arm64/boot-framework.oat (art_jni_trampoline+112, pc 1ec950)
    /system/framework/arm64/boot-framework.oat (android.os.MessageQueue.next+256, pc 544a70)
    /system/framework/arm64/boot-framework.oat (android.os.Looper.loopOnce+88, pc 540d18)
    /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+244, pc 540c44)
    /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.main+1572, pc 2722a4)
    /apex/com.android.art/lib64/libart.so (art_quick_invoke_static_stub+640, pc 40c860)
    /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+204, pc 244eec)
    /apex/com.android.art/lib64/libart.so (_jobject* art::InvokeMethod<(art::PointerSize)8>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jobject*, _jobject*, unsigned long)+460, pc 245d6c)
    /apex/com.android.art/lib64/libart.so (art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*) (.__uniq.165753521025965369065708152063621506277)+32, pc 665410)
    /system/framework/arm64/boot.oat (art_jni_trampoline+116, pc 9db34)
    /system/framework/arm64/boot-framework.oat (com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+116, pc 804824)
    /apex/com.android.art/lib64/libart.so (nterp_helper+7636, pc 730cc4)
    /system/framework/framework.jar (com.android.internal.os.ExecInit.main+88, pc 1cc0c4)
    /apex/com.android.art/lib64/libart.so (art_quick_invoke_static_stub+640, pc 40c860)
    /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+204, pc 244eec)
    /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, std::__va_list)+568, pc 245278)
    /apex/com.android.art/lib64/libart.so (art::JNI<false>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*, std::__va_list)+136, pc 6cbe28)
    /system/lib64/libandroid_runtime.so (_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+104, pc d85b8)
    /system/lib64/libandroid_runtime.so (android::AndroidRuntime::callMain(android::String8 const&, _jclass*, android::Vector<android::String8> const&)+336, pc eacd0)
    /system/bin/app_process64 (android::AppRuntime::onStarted()+68, pc 29a4)
    /system/framework/arm64/boot-framework.oat (art_jni_trampoline+104, pc 1ed258)
    /apex/com.android.art/lib64/libart.so (nterp_helper+152, pc 72ef88)
    /system/framework/framework.jar (com.android.internal.os.RuntimeInit.main+48, pc 1db9e0)
    /apex/com.android.art/lib64/libart.so (art_quick_invoke_static_stub+640, pc 40c860)
    /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+204, pc 244eec)
    /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, std::__va_list)+568, pc 245278)
    /apex/com.android.art/lib64/libart.so (art::JNI<false>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*, std::__va_list)+136, pc 6cbe28)
    /system/lib64/libandroid_runtime.so (_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+104, pc d85b8)
    /system/lib64/libandroid_runtime.so (android::AndroidRuntime::start(char const*, android::Vector<android::String8> const&, bool)+844, pc ee84c)
    /system/bin/app_process64 (main+1232, pc 25b0)
    /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+116, pc 5c294)

Vanadium crash report

    KitsuneNoBaka That's a GPU driver/firmware/hardware issue rather than caused by Vanadium.

    Nothing else is crashing, not even Firefox.
    And Vanadium crashes after I type something in search box or chose site from bookmarks - it starts loading and crash not showing anything.
    It's doing it two or three times and then works as if nothing is wrong. I'm writing this on Vanadium right now.

      So, this version have introduced a small error for me. I have Vanadium set up to open external links in Inkognito. Normally when you click on a link in an app, it launches Vanadium (the full experience, not the built in WebView). And if you use the back gesture, you return to the previous app (and the Vanadium tab is closed). If you instead go to the homescreen (or open another app), instead of using the back gesture and then go back to Vanadium, using the back gesture results in an animation of the Vanadium logo going down to their respective place on the homescreen (as normal), but the rest of the screen is just 100% grey (where it should show the homescreen). Doing the home gesture removes the grey screen, so it is not a problem, but it was not like this on the previous version.

      KitsuneNoBaka Power off the device, wait a moment, power it back on. Something is wrong with the GPU rendering within the OS / firmware / hardware, not Vanadium.