Amazing. I hope the owner lock method in early boot access will be part of the next update.
GrapheneOS version 2025021100 released
Hello, I appreciate the 4x5 grid but could you add 6x7 and 5x6 and auch? I'm using display size lowest, so I can add more stuff bud the 5x5 grid is always to "big". I wish there would be more fore people with low display appearance settings.
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Shrunk836 Thats also the reason i use a custom launcher to use 5x7. Probably we as users are a niche so i don't really see it coming as an option on the gos launcher.
However i would love to ditch that 'buggy' custom launcher as the only reason i use it is this, and this launcher probably increases attack surface.
r134a same here. Having 5x7 would be a dream NGL.
Guys what's the default display size, text size and grid layout? I've changed all the settings after the update and now I can't get it to look "normal" 😬 (not a GOS by the way just purely user error)
It's not updating for me. Just keeps saying "Device is up-to-date" whenever I check manually.
orly It's in the Alpha and Beta channels until we get more feedback due to 2 reports of issues with VoLTE which are likely just carrier issues unrelated to the update but we aren't getting enough responses to our request for feedback about it in our testing channel.
Are there any options to activate in the settings with this update?
GrapheneOS
VoLTE is working for me with latest Alpha build on P8 (eSIM) and P9P (physical SIM).
I'd love to have a 640x480 launcher. Is it for the next release? /s
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We're unable to move the release to the Stable channel due to 1 report of VoLTE no longer working on a 9th generation Pixel, another report of VoLTE temporarily not working on a 9th generation Pixel and a report of Wi-Fi texting temporarily not working without details on device model. We haven't received enough feedback about it still working so we can't move forward.
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updated today, all is well, P8. Saw that there were some important updates on this one. Good job as usual.
GrapheneOS
Okay, after reading your status info I have made test calls and texting with my Pixel 9 Pro XL with newest release:
I am ever using 5G and if not available then LTE. I never use 2G, this switch is permanently off.
So my calls are ever VoLTE (Pixel phones in Europe cannot use 5G SA for calling because of Google :-( ).
(SIM cards from German providers – no 3G available – I only mention it as a precaution)
- Flight mode switched on
- WLAN switched on, using my Pixel 7 Pro as WLAN Hotspot as usual
- made a call (Time announcement service, because at this time early in the morning I don't wanna wakeup anyone)
- sent a few texts as SMS to my other smartphones (via WiFi connection)
- answered the successful sent and received text messages (SMS) via mobile radio to my Pixel 9 Pro XL
- switched off the flight mode to make a regular VoLTE call via mobile radio (Time announcement service again)
Conclusion: everything worked as it should.
Yeah, everything works on my Pixel 6. Thanks as always to the GrapheneOS team! Regularly donations are done. :)
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I've noticed something strange that started to happen after this update on pixel6a: after "some time" (several minutes, not sure how much exactly) being on standby (not used, screen off) - first time you try to fingerprint unlock it right after either does not register at all ( fingerprint circle just keep glowing while pressing), or takes significant time to register.
trying it again second time works in an instant as usual
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just here to tell you GOS devs that you are true saints and this is such a fantastic project! i've tried [other OSes] before this and there is simply no comparison. thank you, thank you, thank you!
@SIGSEGV
I can confirm that. fingerprint takes a long time and sometimes doesn't even register at all. phone and screen are in mint condition btw.
mod note: modified the mention of another OS to avoid others discussing it
umbrin688 what device do you use. I use a 8a with 2nd factor Pin. Figerprint working as usuall
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Thank you! using pixel 8 pro.
4x5 grid feedback: Apps in the folder are limited to 3x3, while in the 4x4 grid, 4x4 is allowed. Not sure if this is a Pixel thing, but 2x1 and 2x2 widgets are unusable.
I appreciate the hard work to get this implemented, and I'm curious if the normal size icons will also be implemented to the 4x4 grid size, since that's the only grid size that has a usable widget size.
Lovely, very appreciated, thank you team